Production > Drawing and Design > Character Building > Appendix > Setting Pivots on a Frame Range

Setting Pivots on a Frame Range

If you are using the drawing pivots rather than the Rotate tool pivot and if some elements need the same drawing pivot, such as all of the three-quarter hands, you can select all of these hands cells and set the pivot all at once. If your pivot is already correctly set on your first drawing, copy and paste that pivot onto the other drawings in the Timeline or Xsheet view.

You must have the same drawing pivots on the extra parts from the same angle. If you substitute a drawing while the part is rotating, the animation risks popping out of place if the pivot is uneven.