Production > Scene Planning > 2D-3D Integration > Exporting a 3D Object for Harmony Using Autodesk Maya

Exporting a 3D Object for Harmony Using Autodesk Maya

Once you set up Toon Boom Harmony and your system for the use of 3D, the next step is to generate the 3D models you plan to import and use in your scene. You will need to use Autodesk Maya for this. Although FBX models can be exported from any software and imported into Harmony, at the moment, only Maya is supported for full rendering with effects.

Instructions may differ depending on the version of Autodesk Maya you are using. It is therefore important that you refer to their documentation for the correct instructions on how to create and export a 3D model.