Stage Guide > Toon Boom Harmony 10 Stage User Guide > Chapter 18: Deformation > Creating a Full Character Turnaround Deformation Rig > Assembling the Parts > Setting Up the Pivots
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Setting Up the Pivots

When building a cut-out puppet with deformation effects each part controlled by a deformation chain will automatically rotate from the Deformation-Root point, which acts like a pivot. Because it is unlikely that every piece of your character will be rigged with a deformation chain, you must set pivot points.

Refer to Setting the Pivots to learn how to set pivot points.

Related Topics 

Assembling the Parts