Resetting a Transformation

You may want to reset your character's position if you have made too many transformations and it is not going where you want it to go, or simply because you want to reset a pose you are reusing from another animation.

Once your layers are positioned in the Camera view, you can easily reinstate them to their original position.

When using the Transform tool to select element in the Camera view, always make sure that the Peg Selection Mode option in the Tool Properties view is disabled or else it will limit the selection to peg only.
In the Timeline view, you can also use the Clear All Values command to reset all transformation values on the selected layers. Right-click on the selected layers and select Layers > Clear All Values.

There are three different ways to reinstate a transformation:

Reset
Reset All
Reset All Except Z

Use the Reset command to reset the value of the selected element to the initial value of the active tool. For example, if the Rotate tool is active, the transformation angle will be reset to 0 and if the Transform tool is active, the entire transformation values will be reset.

To reset the transformation on the current frame:

1. In the Tools toolbar, select the Transform tool or any Advanced Animation tools.
2. In the Timeline or directly in the Camera view, select the drawing layers you wish to reset. You can select more than one layer at a time.
3. Select Animation > Reset or press [Shift] + [R].

The selected layers will automatically return to their original position.

The Reset All option will reset all transformations on the current frame in a selected layer. Your keyframe will remain, but all the values will be reinstated to the default position. It will reset all the transformation regardless of the tool you are using.

To reset all transformations on the current frame:

1. In the Tools toolbar, select the Transform tool or any Advanced Animation tools.
2. In the Timeline or directly in the Camera view, select the drawing layers you wish to reset. You can select more than one layer at a time.
3. Select Animation > Reset All.

The selected layers will automatically return to their original position.

The Reset All Except Z option will reset all the transformations on the current frame except the Z position. This is useful when doing cut-out animation. Cut-out puppets often have a particular Z ordering for the different views of a character. You might want to reset the transformation, but not necessarily the Z position. To do so, you need to use the Reset All Except Z option.

To reset all transformations except the Z position on the current frame:

1. In the Tools toolbar, select the Transform tool or any Advanced Animation tools.
2. In the Timeline or directly in the Camera view, select the drawing layers you wish to reset. You can select more than one layer at a time.
3. Select Animation > Reset All Except Z.

The selected layers will automatically return to their original position, except for the Z values.

Related Topics 

Creating a Simple Cut-out Animation