Stage Guide > Toon Boom Harmony 10 Stage User Guide > Chapter 16: Animation Paths > Animating the Camera
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Animating the Camera

Just as in a live-action film, scenes are not only composed of characters moving around in a static camera field, but also of camera movements. Although it is not always something that we think about, often it is the exact opposite—the character is static while the camera moves through elements on the stage. Camera pans, jumps, cuts and zooms are as important to storytelling as the story itself.

Harmony has a camera that can move along the X, Y, and Z axes. Having the camera move on the Z-axis offers the possibility to create truck in and truck out, as well as multiplane camera moves. The default camera position is centred and backed up to 12 fields.

Related Topics 

Basic Camera Move
Animating a Camera Shake using the Quake Module
Camera Truck-ins and Line Thickness